6 Educational PC Games Every 80s Kid Loved

In the '80s, computers were not as common as they are today. In fact, the '80s were a time when a resource such as a computer was mostly unheard of by the majority of society. Very few people at that time needed to own a personal computer. However, large companies, schools, and universities had already adapted to computer use for work and educational purposes. In this article, we shall look into how schools and universities used computer games to impart students' knowledge and discuss educational games that were popular with 80s kids.

Most Popular 80s Kids PC Games For Learning

Listed below are six of the most popular PC games used by schools and colleges for learning purposes:

  1. Number Munchers - Number Munchers was a popular game back in the 1980s. It rose to popularity in 1986, when it first became available on the Macintosh and IBM PC. In this game, players navigate their Munchers across the board by selecting the correct answer to simple math questions. These questions can be adjusted according to the teaching level. Unique questions appear at every level.
  2. Reader Rabbit - Reader Rabbit is a game that was designed for young children. In this game, children had to fill out missing letters in words to progress to the next level. Not only that, but children could also engage with sub-games within this game to earn more points. Today, as a student, if you want to play this game but lack the time due to the abundance of academic tasks, you can outsource some of your writing work to any of the best research paper writing services and use the time saved to try out this game. If you choose a proper writing company, you can be sure that your essays will get high marks.
  3. Rocky’s Boots - This game took the world by storm when it was first released in the year 1982. It was designed to teach students how to create circuits and complete logical sequences. Each level within the game had a different challenge that added to the final goal of creating a kicking machine. All students, teachers, and curriculum designers of the time loved this game.
  4. Typo Attack - Typo Attack was another popular game among the 80s students. The game was designed to train students in the skill of typing. The storyline of the game was as follows - students had to navigate a series of space attacks by typing the letters displayed on the screen accurately. Whenever a student made a typographic error, a space bullet hit them and cost them some health. The end goal was to reach the end of the journey without dying.
  5. FaceMaker - FaceMaker is brilliant because it is simple. In this game, players can use different combinations of facial features to give character to a blank face. This game inspired many students to think about different facial features and explore the beauty in each. This cultivated a healthy and accepting attitude and pushed them towards equality and activism-related careers.
  6. The Oregon Trail - This adventure game gave players limited resources at their disposal to navigate across the wilderness. Players had to use their resources strategically to support themselves and their families during tough times. This game rose in popularity because it modeled real life closely. Students learned important survival skills while playing this game.

Listed above are only a few popular games of the 1980s. As a student, these games help you learn various math and English skills. Even today, young children can play these classic games to make learning fun and interesting for them.

Concluding Thoughts

Although computers were not a common sight in homes, humanity had recognized the importance of these devices in their life. Humans began the process of integrating computers into their lives through various means. They developed many games to aid them in teaching. We hope this article took both students and teachers on a trip down memory lane and reminiscence on some popular games of the 1980s.

About the Author - Andrew Mazur

Andrew Mazur is a game developer. His interest in PC gaming began in college when he was exposed to PC games for the first time. He then decided to become a game creator and build games that could add value to the current education system. His games are used as teaching aids by many teachers across primary and middle schools in the US and worldwide. One day, he dreams of creating games for all students studying multiple degrees.

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